Mode 4: 2 background layers (one 8 BPP/256 colours, one 2 BPP), 8x8 or 16x16 tiles, with features supported being: mosaic, windowing, colour maths, limited interlacing, pseudo-horizontal 512-dot mode, limited offset-change-per-column and direct colour mode. Mode 3: 2 background layers (one 8 BPP/256 colours, one 4 BPP), 8x8 or 16x16 tiles, with features supported being: mosaic, windowing, colour maths, limited interlacing, pseudo-horizontal 512-dot mode and direct colour mode. Mode 2: 2 background layers (two 4 BPP/128 colours), 8x8 or 16x16 tiles, with features supported being: mosaic, windowing, colour maths, limited interlacing, pseudo-horizontal 512-dot mode and offset-change-per-column. Mode 1: 3 background layers (two 4 BPP/128 colours and one 2 BPP), 8x8 or 16x16 tiles, with features supported being: mosaic, windowing, colour maths, limited interlacing and pseudo-horizontal 512-dot mode. Mode 0: 4 background layers (each limited to 2 bit per pixel graphics/32 colours), tile characters can be 8x8 or 16x16 pixels, with features supported being: mosaic, windowing, colour maths, limited interlacing and pseudo-horizontal 512-dot mode.
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